Weapons
Weapons play a major role in shaping your combat style in FTK. Each weapon type offers different strengths, weaknesses, and playstyles, allowing you to build a character that matches your strategy.
Weapons Type

Thereโs 7 weapons including the sub-weapon in the FTK:
- ๐ก๏ธ Sword:
A balanced weapon between attack and defense, but low on agility. Most of them are One-Handed Weapons, but thereโs also Two-Handed Weapons in Sword. - ๐ช Axe:
Heavy weapon with strong damage, but medium on defense and agility. Most of them are One-Handed Weapons but some are Two-Handed. - ๐ฑSpear:
An interesting weapon, the damage is very good, but also low on defense and agility. Most of them are One-Handed Weapons but some are also Two-Handed. - โ๏ธ Dagger:
Fast And Agile Weapon, good on damage and agility but lack of defense. All of them are Two-Handed Weapons. - ๐น Bow:
Very similar to Dagger, but has little more defense. All of them are Two-Handed Weapons. - ๐งStaff:
A unique weapon that lets you cast magic spells. It has good on damage and defense, but has little agility. All of them are One-Handed Weapons. - ๐ฐShield (Sub-weapon):
Shield gives you barrier stats that can absorb some damage. The Shield is a special case, it can only be equipped if your main weapon is a one-handed type (like a sword, axe, spear and staff ). If youโre using a two-handed weapon (like a dagger or bow), you canโt equip a shield.
Weapons Color Advantage/Disadvantage

In FTK, thereโs a unique feature called Color Advantage/Disadvantage, which follows a rock-paper-scissors style loop, along with a neutral type.
The colors are:
- Red ( ๐ก๏ธSword )
- Green ( ๐ฑSpear )
- Blue ( ๐ชAxe )
- Grey ( โ๏ธDagger, ๐นBow & ๐งStaff )
How its works:
- If the character has the upper hand and is using a one-handed weapon, +8% bonus damage and -8% damage received.
- If the character has the upper hand and is using a two-handed weapon, +15% bonus damage and -15% damage received.
- Red weapons deal 8% or 15% more damage against Green, and Green deals 8% or 15% less damage back.
- Green weapons deal 8% or 15% more damage against Blue, and Blue deals 8% or 15% less damage back.
- Blue weapons deal 8% or 15% more damage against Red, and Red deals 8% or 15% less damage back.
- Grey weapons are neutral, deal normal damage to any color, its a fair 1:1
- If both weapons are the same color, damage is also normal (1:1). for example: Red to Red, the damage will be normal no advantage or disadvantage (1:1). If this not explained very well, you can check the image above.