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๐Ÿ›ก๏ธ Equipmentโš”๏ธ Weapons

Weapons

Weapons play a major role in shaping your combat style in FTK. Each weapon type offers different strengths, weaknesses, and playstyles, allowing you to build a character that matches your strategy.

Weapons Type

weapon

Thereโ€™s 7 weapons including the sub-weapon in the FTK:

  • ๐Ÿ—ก๏ธ Sword:
    A balanced weapon between attack and defense, but low on agility. Most of them are One-Handed Weapons, but thereโ€™s also Two-Handed Weapons in Sword.
  • ๐Ÿช“ Axe:
    Heavy weapon with strong damage, but medium on defense and agility. Most of them are One-Handed Weapons but some are Two-Handed.
  • ๐Ÿ”ฑSpear:
    An interesting weapon, the damage is very good, but also low on defense and agility. Most of them are One-Handed Weapons but some are also Two-Handed.
  • โš”๏ธ Dagger:
    Fast And Agile Weapon, good on damage and agility but lack of defense. All of them are Two-Handed Weapons.
  • ๐Ÿน Bow:
    Very similar to Dagger, but has little more defense. All of them are Two-Handed Weapons.
  • ๐Ÿง™Staff:
    A unique weapon that lets you cast magic spells. It has good on damage and defense, but has little agility. All of them are One-Handed Weapons.
  • ๐Ÿ”ฐShield (Sub-weapon):
    Shield gives you barrier stats that can absorb some damage. The Shield is a special case, it can only be equipped if your main weapon is a one-handed type (like a sword, axe, spear and staff ). If youโ€™re using a two-handed weapon (like a dagger or bow), you canโ€™t equip a shield.

Weapons Color Advantage/Disadvantage

weaponcolor

In FTK, thereโ€™s a unique feature called Color Advantage/Disadvantage, which follows a rock-paper-scissors style loop, along with a neutral type.

The colors are:

  • Red ( ๐Ÿ—ก๏ธSword )
  • Green ( ๐Ÿ”ฑSpear )
  • Blue ( ๐Ÿช“Axe )
  • Grey ( โš”๏ธDagger, ๐ŸนBow & ๐Ÿง™Staff )

How its works:

  • If the character has the upper hand and is using a one-handed weapon, +8% bonus damage and -8% damage received.
  • If the character has the upper hand and is using a two-handed weapon, +15% bonus damage and -15% damage received.


  • Red weapons deal 8% or 15% more damage against Green, and Green deals 8% or 15% less damage back.
  • Green weapons deal 8% or 15% more damage against Blue, and Blue deals 8% or 15% less damage back.
  • Blue weapons deal 8% or 15% more damage against Red, and Red deals 8% or 15% less damage back.
  • Grey weapons are neutral, deal normal damage to any color, its a fair 1:1
  • If both weapons are the same color, damage is also normal (1:1). for example: Red to Red, the damage will be normal no advantage or disadvantage (1:1). If this not explained very well, you can check the image above.
Made With Love โค๏ธ ยฉ AzuraTen4 2026